The Master Guide / 10 Voice and lip sync · Speaking shots and lip sync
Harder speaking shots
Three tools for speaking shots that need more than the plate's basic lines.
Three tools for speaking shots that need more than the plate's basic lines.
The delivery map
Option: use it when a hero line plays flat [single strong source]. Add a DELIVERY MAP block, direction only and never spoken.
Split each line into phrases of a few words at the take's word timestamps.
Give each phrase one physical cause, timed: "0.9–1.6 s she holds a breath before the words; 1.6–2.4 s her shoulders drop and her eyes go to the window".
It directs the face and body only. Its words are never quoted.
Why: a single emotion held across the whole line plays back flat.
Speaking in low key
For horror and night scenes:
Keep the frame dark, but light the mouth from a motivated source in frame: a torch held low, a phone screen, a dashboard, or a practical within a metre of the face.
Set it about one stop above the shadow side of the face.
If the scene can't hold that source, move the line: to an off-screen read, to a silhouette, the line heard over the picture without lip sync, or to a cut-away.
Two people with touch and lines
Use the two-hander pattern [best available, not yet validated]:
One continuous master, the camera moving, carries the touch, the looks, the reactions and the geography. Nobody speaks in it.
Each speaker gets a sound-off speaking shot (the default route), cut into the master at real cuts on clearly different angles.
In the edit, a recorded line runs over the master only where the speaker's mouth doesn't read.
Why: the master's reactions sit between the lines, so the scene keeps its breath while every line keeps exact sync.
Sources
Welcome to the Team (@chip_frames; project) (the delivery map).
