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The Master Guide / 13 Sound design and mix · Effects and beds

The SFX list and its Lead column

One row per effect, written from the treatment's sound idea and the locked cut, after the music is chosen.

One row per effect, written from the treatment's sound idea and the locked cut, after the music is chosen.

Build it from the treatment's sound idea, its contrast map and each scene's "listen" line (see Writing the treatment → The sound sheet).

Column

What goes in it

Example

Timecode in–out

Where the sound plays

00:12.00–00:12.80

Shot

The shot's number

S07

Type

Ambience, foley, hard effect or designed

designed

Description

The sound, in plain words

a soft airy whoosh into the lid's twist

Perspective

Close, medium or distant; inside, outside or off-screen

close

Length

Seconds

0.8 s

Level relative to dialogue

How far under the voice

−12 dB under the voiceover (VO)

Lead

What leads this moment: speech, music or this sound. Everything else supports it

speech

Source, with the reason

designed: a whoosh has no real source

Your verdict

From your own listening pass

ok / too loud / buried / harsh / early / late / extra / missing

The Lead column is how you keep one lead at a time (see Sound design and mix → Placing effects). The verdict column holds your full-pass verdicts. The five moments get their own lines beneath the list (see Sound design and mix → The five moments to check by ear).

Keep a second list beside it, the sources list, for every real recording: title, creator, landing link, licence, date checked. That list is your licence proof if a client asks.

Sources

  • Mark Mangini, the spotting manifest (StudioBinder interview); Yessian, the spotting session with the director (LBB); 750mph, Ellis McGourlay, the anchor decided early (LBB).

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