The Master Guide / 17 Glossary
G to K
Terms from "gate" to "Kuleshov effect".
Terms from "gate" to "Kuleshov effect".
Gate. The point that ends each stage: its work is checked and approved before the next stage begins. The stages and gates → The stage chain and its order rules
Gate report. The report ending each stage, keeping apart what was measured, seen, tool-reported and only judged. The quality bar → The gate report
Gate weave. A slight, slow drift of the whole frame; only for film-era looks (decided). The grade and texture → Gate weave, glow and halation
Generation. One paid video job: one continuous shot, or several joined by written cuts. Video with Seedance → How a shot is made
Generation rhythm. One sample shot per scene, reviewed together; then production batches, one take of each shot in each batch. Planning, budgets and takes → The generation rhythm
GOP (group of pictures). The run of frames between two full key frames in a compressed file; social masters use a closed GOP of half the frame rate. Graphics, captions, versions and delivery → Exports and the delivery check
Grain (brightness-following grain). One grain per film, strongest in thin, darker areas, applied once after the look. The grade and texture → Texture once
Halation. A faint red halo where a bright edge meets dark, added in finishing. The grade and texture → Gate weave, glow and halation
Handle. 0.5–1 s of extra generated time at each end of a shot, so the cut can move. Video with Seedance → Joins, endings, extension and the video edit
Handover note. Two lines filed with the delivered files: which XML to import, and how to put the look on. Graphics, captions, versions and delivery → The handover: XML and final-film page
Hard stop. A check that fails an item however good the rest: hands, faces, lips, labels, Arabic text. The quality bar → The hard stops
Hidden cut. A planned join hidden in motion, such as a whip, with a fallback real cut. Editing → Cuts by ending type
Honest, fallible operator. Every move one a real crew could make; handheld reacts a fraction late. Camera and lens → The honest, fallible operator
Identity close-up. The reference every other image of the face is checked against: one per character, 4K, flat light on plain grey. Photoreal anchors (Nano Banana Pro) → Close-ups and casting stills
Identity set. The sheet plus the identity close-up, never a third image of the person. Video with Seedance → Attaching references
In-between fill. Only the gap between two approved ends, when one continuous shot is the film's core idea (decided). Video with Seedance → Joins, endings, extension and the video edit
Inner line. One short thought a character has and never says, written as direction, in silent shots only. Performance → The inner line, silent shots only
Internal frame. A start or end frame made fresh from the sheets for a named case; never shown to the client. Photoreal anchors (Nano Banana Pro) → Internal start and end frames
Inventory. A written list of the items that drift, held in every shot. Video with Seedance → The two identity blocks
IPA (International Phonetic Alphabet). A word's sounds written between slashes for the voice engine; no source shows it working inside Arabic text. Voice and Arabic dialects → ElevenLabs settings, tags and pace
J and L cuts (J cut, L cut). A J cut starts a line or sound under the outgoing shot; an L cut carries it over the incoming one. The overlap is in the sound only, so the picture cuts stay real cuts. Editing → The editorial pass
KEEP CONSISTENT. In a multi-shot prompt, 8–14 short rules, one per likely error. Video with Seedance → The prompt grammar
Keeper. The take chosen for the film, finished at 1080p, reviewed at full size and logged. Video with Seedance → Take selection and review
Kill check. One of three yes-or-no questions from the jury room, asked of every idea before any ranking. The idea → The three jury kill checks
Kuleshov effect. A neutral face read differently because of the shot cut beside it. Performance → The reaction pair
